No updates or anything; I’ve been doing holiday stuff, so there probably won’t be another one until after Christmas. I just wanted to say thanks to everyone who follows this blog and supports what I’m doin’ here. Y’all are fantastic.
Have a super happy, fun, safe holiday, and I’ll see y’all in 2014!
What’s goin’ on, guys?
Over the weekend, which was filled with a TPK of my D&D group, my favorite football team blowing a 23-point halftime lead, and an 8-game Awesomenauts losing streak, I hopped on here and saw that I had 10,082 total views on my blog!
That, along with the impressively massive amounts of beer consumed last night, helped a lot. So, thank you. Thank you all very much. I’m glad there’s still a great community of FFIX players out there!
Speaking of a great community, I’d really like to get the forum going – meeting y’all would be super cool 😀 so head on over to ffixblog.proboards.com and we can hang out and talk about awesome stuff, like FFIX and… whatever else, really ^^
Y’all are freakin’ awesome, and I love ya. Happy Holidays! Don’t get too drunk! You know I will!
I thought I’d give some updates while I was working on this, as opposed to not giving any at all!
Okay, so here goes: First off, I wrote out all the “logic” for the game in C++. All the rules are set up; when you start the game, two hands of five cards populate, and you can play until the end. There aren’t any graphics at the moment (it’s all text-based), but the rules work, and that’s pretty great, right?
It is, but now we’re taking it in a different direction.
Stay tuned 🙂